Adds /*<type>*/ comments and a linter check from rz-bindgen to enforce
their existence and consistency
Also includes the following fixes made when adding the annotations:
* removed unused intern_table arguments in pyc_dis.c, pyc_dis.h, asm_pyc.c
* removed unused classes argument from place_nodes in agraph.c
* removed unused recurse and recurse_bb functions in canalysis.c
* removed unused vars field from RzPrint struct
* removed unused RzAnalysisType* structs from rz_analysis.h
* removed unused list field from RzEgg struct
* fixed bug in bp_plugin.c where duplication-checking logic iterates over the wrong list
* removed unused q_regs field from RzDebug struct
* removed unused backtrace field from RzDebugPlugin struct
* removed unused classes_list field from RzBinNXOObj struct
* removed unused methods_list and classes_list fields from RzBinZimgObj struct
Duplicated code for pkg-config and cmake configuration is avoided by
letting every rizin module register itself in a global dictionary
called "modules" which is then iterated in one place to perform any
shared logic, inspired by how qemu handles multiple targets in its meson
build system.
This is an almost pure refactor, so the resulting .pc/.cmake files
should be identical with the following exceptions:
- rz_reg.pc does not have plugindir anymore as rz_reg has no plugins.
- Some other modules have their dependencies in .pc files altered to be
consistent with cmake.
rz-gg -dDnN now always write numbers in little endian instead of depending on
the host's endian, to fix tests on ppc. Making it target-dependent will require
further refactoring (see comments).
* Move binrz meson directives to binrz/ dir
* Move rizin-shell-parser to a subproject
* Move bochs to a meson subproject
* Move rzqnx to meson subproject
* Move winkd to a meson subproject
* Move rzar to a meson subproject
* Move rzw32dbg_wrap to a meson subproject
* Move ptrace-wrap to a meson subproject
* Move rzgdb to a meson subproject
* Rename w32dbg_wrap to rzw32dbg_wrap
* Update CODEOWNERS
* Remove old references to shlr
* Move shlr/heap stuff in core and remove shlr/arm
* Move spp to a meson subproject
* Remove last references to shlr
* Remove use_webui option
* Move include files directives to librz/include/meson.build
* Move librz meson directives into librz/meson.build
* Handle d/ directories inside the specific module meson.build
* Move plugins listing to specific module meson.build
* Move rzheap to its own subproject
* Fix js linter and licenses
* Use meson.override_dependency for all rz_ modules
* Remove wrong librz.pc.in file
* Add plugindir variable to .pc files to allow easy plugin configuration
* Add CMake config files to find Rizin in CMake projects
* Add CI jobs to check cmake files
* Provide workaround for mesonbuild/meson#9702
* Use .lib suffix and no prefix on MSVC to make CMake files work
* Disable cmake files on static libraries build
* Remove `RIZIN_EXTRAS` because useless
Extras plugin should be treated as any other regular plugin, they should
not have their own directory. I believe we did not have anyway any
plugin using that directory.
* Do not use `<version>` in `/usr/share`
Users can only install one version of Rizin at a time anyway, thus
splitting the `/usr/share/rizin` directories does not really bring
multi-version install possible. At the same time, we stick to what's
common for other tools, which do not use version in `/usr/share`
* Move plugin directory to `/usr/lib64/rizin/plugins`
* Remove `RZ_HOME_BIN` env var because not useful anymore
* Introduce `rz_util/rz_path` to provide rizin paths
* Use `rz_path_system_sdb_types` whenever it makes sense
* Use some others `rz_path_*` functions instead of custom ones
* Use `rz_path` APIs for themes, fortunes and signatures
* Remove `rz_sys_prefix`
* Reduce the number of defines needed to handle home and system paths
* Reduce the number of `rz_path` functions
* Make the lib debug depending on log level and `RZ_LOG_DEBUG`
* Refactor a bit how directory of plugins are loaded
* Keep supporting old plugins directory for at least 0.4.0
* Small cleanup RzBuffer constructors
* Small cleanup RzBuffer methods
* Refactor rz_buf_read* for a better error handling
* Add documentation for RzBuffer API ##doc