- Add LICENSES directory - Download additional licenses used - Add .reuse directory - Add doc about SPDX/reuse Co-authored-by: Florian Märkl <info@florianmaerkl.de>
26 lines
594 B
C
26 lines
594 B
C
// SPDX-FileCopyrightText: 2009-2015 pancake <pancake@nopcode.org>
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// SPDX-License-Identifier: LGPL-3.0-only
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#include <rz_bp.h>
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#include <rz_lib.h>
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static struct rz_bp_arch_t rz_bp_plugin_x86_bps[] = {
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{ 0, 1, 0, (const ut8 *)"\xcc" }, // valid for 16, 32, 64
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{ 0, 2, 0, (const ut8 *)"\xcd\x03" },
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{ 0, 0, 0, NULL },
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};
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struct rz_bp_plugin_t rz_bp_plugin_x86 = {
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.name = "x86",
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.arch = "x86",
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.nbps = 2,
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.bps = rz_bp_plugin_x86_bps,
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};
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#ifndef RZ_PLUGIN_INCORE
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RZ_API RzLibStruct rizin_plugin = {
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.type = RZ_LIB_TYPE_BP,
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.data = &rz_bp_plugin_x86,
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.version = RZ_VERSION
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};
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#endif
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