Before this change, we set the replyObject in the thread state on recv
with no back pointer such that stray pointers would be left in the
thread state when a reply object was completed.
The new semantics are clearer and fix this problem by doing the
following:
- tcb->tcbReply is removed and the thread state field is always used,
this was unneccessary duplication previously
- the thread state value is set to the reply object only when the thread
is in BlockedOnReply or BlockedOnRecv
- the reply contains a back pointer, replyTCB, which points to that
thread
- if a thread has its reply removed, it must be set to
ThreadState_Inactive.
- deletion is easy in the blockedOnRecv case, we just unlink the reply
and the tcb.
- deletion is complicated for blockedOnReply. If we are deleing a tcb,
we remove the actual reply object and the call chain is broken. If we
are deleting a reply, we maintain the call chain by moving the tcb to
the next reply.
- we refactor the reply object interface to solve the above.
* reply_clear: removes the reply from any connections (tcb, sc)
* reply_unlink: just unlinks the tcb and reply, and sets the thread
state to inactive
* reply_remove: removes the reply from the call chain
* reply_remove_tcb: removes the exact reply that a tcb is bound to,
as we are removing that tcb. Breaks the call chain.