seL4/include/machine.h
Gerwin Klein 79da079239 Convert license tags to SPDX identifiers
This commit also converts our own copyright headers to directly use
SPDX, but leaves all other copyright header intact, only adding the
SPDX ident. As far as possible this commit also merges multiple
Data61 copyright statements/headers into one for consistency.
2020-03-09 13:21:49 +08:00

43 lines
887 B
C

/*
* Copyright 2014, General Dynamics C4 Systems
*
* SPDX-License-Identifier: GPL-2.0-only
*/
#ifndef __MACHINE_H
#define __MACHINE_H
#include <plat/machine.h>
#include <machine/registerset.h>
#include <mode/hardware.h>
#include <mode/machine.h>
#include <plat/machine/hardware.h>
static inline void *CONST ptrFromPAddr(paddr_t paddr)
{
return (void *)(paddr + BASE_OFFSET);
}
static inline paddr_t CONST addrFromPPtr(void *pptr)
{
return (paddr_t)pptr - BASE_OFFSET;
}
static inline region_t CONST paddr_to_pptr_reg(p_region_t p_reg)
{
return (region_t) {
p_reg.start + BASE_OFFSET, p_reg.end + BASE_OFFSET
};
}
static inline p_region_t CONST pptr_to_paddr_reg(region_t reg)
{
return (p_region_t) {
reg.start - BASE_OFFSET, reg.end - BASE_OFFSET
};
}
#define paddr_to_pptr ptrFromPAddr
#define pptr_to_paddr(x) addrFromPPtr(x)
#endif